![]() ![]() ![]() TargetRadius #: Draw a radius of # around your target. TargetMelee: Draw a melee range circle around your target. TargetLine: Draw a line between yourself and your target. Target: Show your target in a different color. SpellRadius #: Show another radius circle around your own spawn. PCConColor: Whether the dots on the map should be the same as the PCs con colors. Object: Show/hide destructible objects (as were implemented in Prophecy of Ro expansion), like catapults, tents, practice dummies, etc. NPCConColor: Whether the dots on the map should be the same as the NPCs con colors. NormalLabels: Toggles normal EQ (non-MQ2) label display. Named: Displays only 'named' NPCs, other NPCs are filtered out (not perfect). ![]() Menu: Enable or disable the right-click context menu Marker: lets you give a custom mark on the map (see examples) Group: Whether group members should be listed in another color. Set to "hide" or "0" to disable.Ĭorpse: Master toggle to show/hide all corpses (PC and NPC).Ĭustom searchfilter: Set a custom filter, which can contain any filtering arguments from the Spawn Search page. Mapfilter Options All: Shows/hides all map items that have already been set to "show".ĬastRadius #: Show a cast radius circle around your own spawn on the map. Omit the R# G# B# values to reset them back to default. Any option can have "color R# G# B#" added to them, to set the color for that specific option. mapfilter help|option r This controls what appears or does not appear on the in-game map provided by MQ2Map. Just to list a few, it shows actual mobs/players/groundspawns/drops on the map. This plugin enhances your map in many different ways. ![]()
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